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Old Jun 16, 2007, 08:03 AM // 08:03   #1
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Default Anyone else disappointed?

From what Gaile said a while back, I was expecting a great skill that would make a Mesmer wanted in a PUG... The new Mesmer PvE skills are woefully lacking in comparison to what Eles, Monks and Paragons got.
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Old Jun 16, 2007, 10:28 AM // 10:28   #2
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Well I love how over-powered Clumsiness is now. Also Illusion Magic on it's own is not all that hot. I imagine people can now cross-spec little more effectively. You have a caster who can deep wound, don't complain ^_^.

Seriously, I can understand that you feel you got short-changed, but the problem was never the mesmer in the first place. They can't make sweeping changes to a class that is already so well balanced without breaking shit.

The mesmer should be wanted for the skills the class already has in most pve areas that aren't ridiculously power skewed (only DoA really). Some silly pve skills shouldn't change things too much. (Still the necro Kurzick/Luxon skill is a little much considering all the mesmer got was friggin' aoe degen. Really needs more use than that...)


The real problem is 'snow plow/bull dozer' world anyways...
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Old Jun 16, 2007, 11:58 AM // 11:58   #3
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The only way to make mesmers "wanted" in PvE PuGs is to give them some kind of radical make over, which would result in mesmers no longer being mesmers (just flashing purple light eles) Which would make us Mesmer players much more upset. Mesmers are good in PvE, just not wanted, there is a difference.
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Old Jun 16, 2007, 02:40 PM // 14:40   #4
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Cry of Pain isn't the only option for a PvE skill that a mesmer can use. Ether Nightmare is an AoE -7 degen skill. Also, secondary skills work well on Mesmers. Necrosis along with Mantra of Recovery becomes very highly spammable due to the lessening of recharge and cast time. Intensity is also a good option since a 15-23% damage increase on armor ignoring spells on mesmers is very nice. Signet of Corruption is a great way for a mesmer to control energy management since mesmers can easily spread hexes. Ether Nightmare has great synergy with this skill and the new signet fast cast is a nice addition as well. Elemental Lord can be a good option for any Fast Cast Nukers out there. Finally, Shadow Sanctuary is a great self heal for a mesmer since being blinded is inconsequential to a mesmer.

Personally, I think a lot of doors have opened up for PvE mesmers. ^_^
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Old Jun 16, 2007, 02:46 PM // 14:46   #5
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Ether Nightmare is not an AoE -7 degen. Ether Nightmare is, at best, an AoE 4 degen because the number of people that have ranks in Allegiance is extremely small. You know what the funny part is.... ITS STILL OUTCLASSED BY SEARING FLAMES!
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Old Jun 16, 2007, 02:51 PM // 14:51   #6
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Searing flames is an elite?
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Old Jun 16, 2007, 03:23 PM // 15:23   #7
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yes, so it will naturally be better than any non elite AoE.
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Old Jun 16, 2007, 03:31 PM // 15:31   #8
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so the new cry is just a less helpful (if more damaging - but who cares) version of cry of frustration.. yay. clearly everyone is gonna be running around */P as thats basically pve easy mode, and hell take a bonder monk with warrior secondary for its +100 ar bonus for all. the mesmer skills wont be jumping onto my skill bar anytime soon. i like the boosts to the illusion line VERY nice. MoR Clumsiness should be enjoyable.
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Old Jun 16, 2007, 03:51 PM // 15:51   #9
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Quote:
Originally Posted by Phe Belladona
so the new cry is just a less helpful (if more damaging - but who cares) version of cry of frustration..
No, it isn't. Cry of Frustration interrupts AoE, this new one only interrupts the target (but does more AoE damage).

Worthless.
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Old Jun 16, 2007, 07:29 PM // 19:29   #10
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Quote:
Originally Posted by Phe Belladona
so the new cry is just a less helpful (if more damaging - but who cares) version of cry of frustration.

When I first saw it, I thought "Wow, Pre-Nerf Spiritual Pain is back."
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Old Jun 16, 2007, 07:36 PM // 19:36   #11
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It *is* back. You don't need to interrupt the target to deal damage, just as long as they have a mesmer hex.
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Old Jun 16, 2007, 10:13 PM // 22:13   #12
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I thought it did area interrupt. If it doesn't, it's not worth bringing at all. We already have an interrupt that damages other enemies without interrupting them. It's called mistrust, it has the same energy (less if you count the fact that you don't need a set-up hex every time you want to use it) and recharge, and only does slightly less damage. Sure, you can use this 'great' new spell on skills too, but so what? Mistrust doesn't require you to focus on one target so you can catch their spell, either.
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Old Jun 17, 2007, 01:59 AM // 01:59   #13
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Quote:
Originally Posted by fripple
I thought it did area interrupt. If it doesn't, it's not worth bringing at all. We already have an interrupt that damages other enemies without interrupting them. It's called mistrust, it has the same energy (less if you count the fact that you don't need a set-up hex every time you want to use it) and recharge, and only does slightly less damage. Sure, you can use this 'great' new spell on skills too, but so what? Mistrust doesn't require you to focus on one target so you can catch their spell, either.
Agreed, it sucks. Btw: is your name from The Alphabet of Manliness?
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Old Jun 17, 2007, 02:43 AM // 02:43   #14
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Quote:
Originally Posted by Antitorgo
No, it isn't. Cry of Frustration interrupts AoE, this new one only interrupts the target (but does more AoE damage).

Worthless.
im sorry it must be a scratch on your computer screen or maybe just scim reading and you missed the important words "LESS HELPFUL" ie. doesnt interupt in aoe -.-
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Old Jun 17, 2007, 03:59 AM // 03:59   #15
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Part of being a Mesmer is getting used to disapointments
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Old Jun 17, 2007, 06:25 AM // 06:25   #16
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We just cleared City in DoA as an all mesmer team. Using cryspike most doa mobs evaporated in under 3s if balled up correctly. A single cast of a properly set up cry would yield 175 damage in the area. Using a variety of cryspike builds the 6 damage dealing mesmers could dish out in excess of 1500 spike damage Aoe, with enough in reserve to mop up any stragglers.

Cry is not underpowered. People just need the right builds and learn how to use it. For example, here the tank would 'paint' the target with spirit shackles and the others would use that as the cover hex.

It does need >2 or 3 mesmers in the team, but it IS very usable in the high level areas

Link to the post here http://www.guildwarsguru.com/forum/s...php?t=10168786
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Old Jun 17, 2007, 06:38 AM // 06:38   #17
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Anyone find out how much Deg Ether Nightmare gives with Sig of Illisions + 16 illision
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Old Jun 17, 2007, 06:57 AM // 06:57   #18
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Seems to boost it to -7 degen. Alas Barrels wont tell me how many. yay dont have to be super loyal to kurzicks to use it now - lol
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Old Jun 17, 2007, 02:23 PM // 14:23   #19
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Quote:
Originally Posted by Shuuda
yes, so it will naturally be better than any non elite AoE.
Most PvE only skills are far better than the elite skills.

Except the mesmer ones which are not as good of course...

An AoE -7 degen which last 10 seconds, have a casting time of 3 and a recharge time of 25 sucks as a max title skill.

At -10 degen, 2 seconds cast time and 10 recharge time it would be ok.

But currently compared to what paragons, elementalists, assassins and necros gained it's a joke.
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Old Jun 17, 2007, 03:52 PM // 15:52   #20
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rit one is abit pants, ranger one dubious
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