Jun 16, 2007, 08:03 AM // 08:03
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#1
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Academy Page
Join Date: Dec 2006
Guild: Duty
Profession: Mo/Me
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Anyone else disappointed?
From what Gaile said a while back, I was expecting a great skill that would make a Mesmer wanted in a PUG... The new Mesmer PvE skills are woefully lacking in comparison to what Eles, Monks and Paragons got.
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Jun 16, 2007, 10:28 AM // 10:28
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#2
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Wilds Pathfinder
Join Date: Nov 2005
Location: London, UK
Guild: Rite Of Passage [RP]
Profession: E/Mo
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Well I love how over-powered Clumsiness is now. Also Illusion Magic on it's own is not all that hot. I imagine people can now cross-spec little more effectively. You have a caster who can deep wound, don't complain ^_^.
Seriously, I can understand that you feel you got short-changed, but the problem was never the mesmer in the first place. They can't make sweeping changes to a class that is already so well balanced without breaking shit.
The mesmer should be wanted for the skills the class already has in most pve areas that aren't ridiculously power skewed (only DoA really). Some silly pve skills shouldn't change things too much. (Still the necro Kurzick/Luxon skill is a little much considering all the mesmer got was friggin' aoe degen. Really needs more use than that...)
The real problem is 'snow plow/bull dozer' world anyways...
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Jun 16, 2007, 11:58 AM // 11:58
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#3
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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The only way to make mesmers "wanted" in PvE PuGs is to give them some kind of radical make over, which would result in mesmers no longer being mesmers (just flashing purple light eles) Which would make us Mesmer players much more upset. Mesmers are good in PvE, just not wanted, there is a difference.
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Jun 16, 2007, 02:40 PM // 14:40
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#4
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Forge Runner
Join Date: Nov 2005
Profession: R/
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Cry of Pain isn't the only option for a PvE skill that a mesmer can use. Ether Nightmare is an AoE -7 degen skill. Also, secondary skills work well on Mesmers. Necrosis along with Mantra of Recovery becomes very highly spammable due to the lessening of recharge and cast time. Intensity is also a good option since a 15-23% damage increase on armor ignoring spells on mesmers is very nice. Signet of Corruption is a great way for a mesmer to control energy management since mesmers can easily spread hexes. Ether Nightmare has great synergy with this skill and the new signet fast cast is a nice addition as well. Elemental Lord can be a good option for any Fast Cast Nukers out there. Finally, Shadow Sanctuary is a great self heal for a mesmer since being blinded is inconsequential to a mesmer.
Personally, I think a lot of doors have opened up for PvE mesmers. ^_^
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Jun 16, 2007, 02:46 PM // 14:46
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#5
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Ether Nightmare is not an AoE -7 degen. Ether Nightmare is, at best, an AoE 4 degen because the number of people that have ranks in Allegiance is extremely small. You know what the funny part is.... ITS STILL OUTCLASSED BY SEARING FLAMES!
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Jun 16, 2007, 02:51 PM // 14:51
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#6
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Krytan Explorer
Join Date: Sep 2006
Guild: Xen of Onslaught
Profession: E/Me
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Searing flames is an elite?
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Jun 16, 2007, 03:23 PM // 15:23
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#7
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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yes, so it will naturally be better than any non elite AoE.
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Jun 16, 2007, 03:31 PM // 15:31
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#8
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Krytan Explorer
Join Date: Jul 2006
Guild: StP
Profession: Me/
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so the new cry is just a less helpful (if more damaging - but who cares) version of cry of frustration.. yay. clearly everyone is gonna be running around */P as thats basically pve easy mode, and hell take a bonder monk with warrior secondary for its +100 ar bonus for all. the mesmer skills wont be jumping onto my skill bar anytime soon. i like the boosts to the illusion line VERY nice. MoR Clumsiness should be enjoyable.
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Jun 16, 2007, 03:51 PM // 15:51
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#9
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Academy Page
Join Date: Dec 2006
Guild: Duty
Profession: Mo/Me
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Quote:
Originally Posted by Phe Belladona
so the new cry is just a less helpful (if more damaging - but who cares) version of cry of frustration..
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No, it isn't. Cry of Frustration interrupts AoE, this new one only interrupts the target (but does more AoE damage).
Worthless.
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Jun 16, 2007, 07:29 PM // 19:29
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#10
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Frost Gate Guardian
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Quote:
Originally Posted by Phe Belladona
so the new cry is just a less helpful (if more damaging - but who cares) version of cry of frustration.
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When I first saw it, I thought "Wow, Pre-Nerf Spiritual Pain is back."
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Jun 16, 2007, 07:36 PM // 19:36
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#11
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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It *is* back. You don't need to interrupt the target to deal damage, just as long as they have a mesmer hex.
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Jun 16, 2007, 10:13 PM // 22:13
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#12
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Academy Page
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I thought it did area interrupt. If it doesn't, it's not worth bringing at all. We already have an interrupt that damages other enemies without interrupting them. It's called mistrust, it has the same energy (less if you count the fact that you don't need a set-up hex every time you want to use it) and recharge, and only does slightly less damage. Sure, you can use this 'great' new spell on skills too, but so what? Mistrust doesn't require you to focus on one target so you can catch their spell, either.
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Jun 17, 2007, 01:59 AM // 01:59
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#13
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Jungle Guide
Join Date: Jan 2007
Guild: Lotus Branca[Lbr]
Profession: Mo/Me
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Quote:
Originally Posted by fripple
I thought it did area interrupt. If it doesn't, it's not worth bringing at all. We already have an interrupt that damages other enemies without interrupting them. It's called mistrust, it has the same energy (less if you count the fact that you don't need a set-up hex every time you want to use it) and recharge, and only does slightly less damage. Sure, you can use this 'great' new spell on skills too, but so what? Mistrust doesn't require you to focus on one target so you can catch their spell, either.
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Agreed, it sucks. Btw: is your name from The Alphabet of Manliness?
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Jun 17, 2007, 02:43 AM // 02:43
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#14
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Krytan Explorer
Join Date: Jul 2006
Guild: StP
Profession: Me/
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Quote:
Originally Posted by Antitorgo
No, it isn't. Cry of Frustration interrupts AoE, this new one only interrupts the target (but does more AoE damage).
Worthless.
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im sorry it must be a scratch on your computer screen or maybe just scim reading and you missed the important words "LESS HELPFUL" ie. doesnt interupt in aoe -.-
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Jun 17, 2007, 03:59 AM // 03:59
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#15
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Wilds Pathfinder
Join Date: Aug 2006
Location: Long Island, NY
Guild: Elite Knights [SWAT]
Profession: W/
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Part of being a Mesmer is getting used to disapointments
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Jun 17, 2007, 06:25 AM // 06:25
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#16
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Desert Nomad
Join Date: Aug 2005
Guild: DVDF(Forums)
Profession: Me/N
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We just cleared City in DoA as an all mesmer team. Using cryspike most doa mobs evaporated in under 3s if balled up correctly. A single cast of a properly set up cry would yield 175 damage in the area. Using a variety of cryspike builds the 6 damage dealing mesmers could dish out in excess of 1500 spike damage Aoe, with enough in reserve to mop up any stragglers.
Cry is not underpowered. People just need the right builds and learn how to use it. For example, here the tank would 'paint' the target with spirit shackles and the others would use that as the cover hex.
It does need >2 or 3 mesmers in the team, but it IS very usable in the high level areas
Link to the post here http://www.guildwarsguru.com/forum/s...php?t=10168786
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Jun 17, 2007, 06:38 AM // 06:38
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#17
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Forge Runner
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
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Anyone find out how much Deg Ether Nightmare gives with Sig of Illisions + 16 illision
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Jun 17, 2007, 06:57 AM // 06:57
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#18
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Desert Nomad
Join Date: Aug 2005
Guild: DVDF(Forums)
Profession: Me/N
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Seems to boost it to -7 degen. Alas Barrels wont tell me how many. yay dont have to be super loyal to kurzicks to use it now - lol
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Jun 17, 2007, 02:23 PM // 14:23
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#19
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Academy Page
Join Date: Nov 2005
Guild: Les Protecteurs du Lion
Profession: Me/R
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Quote:
Originally Posted by Shuuda
yes, so it will naturally be better than any non elite AoE.
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Most PvE only skills are far better than the elite skills.
Except the mesmer ones which are not as good of course...
An AoE -7 degen which last 10 seconds, have a casting time of 3 and a recharge time of 25 sucks as a max title skill.
At -10 degen, 2 seconds cast time and 10 recharge time it would be ok.
But currently compared to what paragons, elementalists, assassins and necros gained it's a joke.
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Jun 17, 2007, 03:52 PM // 15:52
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#20
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Jungle Guide
Join Date: Jul 2006
Location: guildhall
Guild: [DETH]
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rit one is abit pants, ranger one dubious
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